Until we start raising funding, OOTS is going to be in a state of planning. One of the biggest decisions I’m going to have to make is who to hire to make Scout. I’ve talked to two guys so far and I’ll probably send a few stock emails to some other companies before I’m done. But right now I’ve talked with Josh Counsel at Toxic Image and exchanged emails with Pete Mander at Pete Mander FX.
I emailed Pete right out the door when we started to see what we’d be looking at in terms of cost so I could budget what we’d need to raise, which was about 3 to 8k depending on what we want. Ross and I have both settled on the possibility of not having an articulated face for Scout. Using a static expression with internal monologue seemed like the best choice for cost vs. quality. We also decided her tail could be finished digitally rather than having poorly articulated garden hose hanging off her butt. That was six months ago or so.
More recently I spoke with Josh. Now, when I approached Toxic Image initially it was because they were among a list of studios locally who did special make up effects. When he got back to me, I discovered that he’d actually moved to Utah. This seemed like a bummer at first, but he was quick to point out that he still does a lot of work in the Orlando area and has a shop he can use, as well as transportation and a place to stay already. Not to mention he already knows the other effects groups around here and the performers, which would give us a leg up on casting.
Josh was really enthusiastic. I’m not sure he really gets to do full scale creature costumes like this much, since the demand is pretty low these days thanks to that evil we know as CGI. (as our municipal team member, Dave, likes to say “CEEGEEAYEGOPHERS!” in reference to the idiotic opening of Kingdom of the Crystal Skull.) So I got the impression working with us, while being low budget, would be doing something he was passionate about.
One of the biggest issues I could forsee with working with someone like Pete is distance. You have to factor in travel and shipping and staying and scheduling. It becomes a real nightmare, real fast. I really love what Pete does. I feel like he embodies the kind of attitude this production is about. But damn, that’s a lot of extra pain in the butt I’d like to avoid. Josh, on the other hand, he’s got a career, he’s got thirty years of experience, and he’s pretty much set up for working locally still. But he’s also got a career, you know? He’s a busy guy. Working with us would take time out of his schedule, and take up work that would probably pay better. Plus it would probably take longer from juggling other projects, etc.
Time is one of our great and worst commodities. I don’t want this movie to take years. No way. This should be quick and easy, really. With a little more help, we could get this thing done in months. I would like to be shooting by the end of Summer or early Fall. Our two biggest hurdles are Scout and our digital effects. If those two elements come together, we can shoot all day and night. No problem. Everything else I’ve got in the bag.
Conversely, though, we can take our time and do things as they become available/cheaper/easier. It’s a tough balancing act between pushing people to make the most of our time and giving them space to take care of their real lives.
Recently, when discussing my thoughts on Pete and Josh with Ross, he made an off hand remark that got me thinking. Why not shoot in New York where it’s closer to Toronto, Pete’s base of operations? I know I can reasonably get a cheap flight up there, the rest of our crew… maybe. What would the benefits of that be? I know I’ve got a loose connection with someone in public transit up there who could potentially show us around. I know I’ve got friends acting up there, they could probably help raise awareness with casting. So it’s a thought. There’s no reason we couldn’t shoot Scout’s stuff up there, at least. It might could work.
I do, however, really hope to stay local. I want OOTS to bring people together down here and form a team I can come back to when we’re done. If we can do something more with this, maybe a web series, then I want to be able to keep using our actors and crew. Just keep rolling. Things need to change here. And they’re only going to change if we do it ourselves. We can’t wait around for industry to find us. We have to make our own.
Maybe we can just get Legacy Effects on board and call it done.